Design

Design

  • Format and content appropriate to assignment and context.
  • In line with analysis and advice and sufficiently elaborated for realisation.
  • Additional explanation

    • The most important design decisions are substantiated.

Contributing Devlogs


Recording Virtual Opponent (Implementation)

I designed a class containing all information required to allow another intern to use this data to play out the virtual opponent.


Challenges & Achievements

I designed a panel to showcase challenges in SugarVita.


Refactor Code

I designed a new way of working including Unity's ScriptableObjects and using Unity Assemblies.


Popup System

I designed an easy-to-use generic popup system which can be triggered by code or by a Unity event.


GameBus Account (Implementation)

I designed an optional login system making use of several sketches and an iterative process.

Spring 2022
Fontys University of Applied Science
Jasper Cueleanere 
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