Design
- Format and content appropriate to assignment and context.
- In line with analysis and advice and sufficiently elaborated for realisation.
- The most important design decisions are substantiated.
Additional explanation
Contributing Devlogs
Recording Virtual Opponent (Implementation)
I designed a class containing all information required to allow another intern to use this data to play out the virtual opponent.
Challenges & Achievements
I designed a panel to showcase challenges in SugarVita.
Refactor Code
I designed a new way of working including Unity's ScriptableObjects and using Unity Assemblies.
Popup System
I designed an easy-to-use generic popup system which can be triggered by code or by a Unity event.
GameBus Account (Implementation)
I designed an optional login system making use of several sketches and an iterative process.